Memory ala Adobe Flex
Posted in: ActionScript,Game Development | December 16th, 2007
I got bored this evening, so I whipped together a quick Memory game in Adobe Flex, more as a means to test some basic things … like extending built-in controls (Image) and building out dynamic displays (the images don’t exist in the MXML) and working with them through the event system (adding/removing them from the effect list). The card ‘flip’ is actually just a simple image.source = newSource (each Card has a ‘front’ and ‘back’ source).
Enjoy: http://projects.zoulcreations.com/games/FlexMemory/



June 23rd, 2009 at 12:05 am
can i see the codes for tis example? pls.THANKS
June 23rd, 2009 at 7:27 am
Unfortunately, I no longer have the source for these examples available. Otherwise, I would have no problem providing it.
June 23rd, 2009 at 7:32 pm
hmm.any idea where can i get the source code for this example? i need it urgently. can u do a quick,simple coding for me? your help will be highly appreciated.
June 23rd, 2009 at 11:33 pm
I would have to see about fitting it into my schedule – are you looking for strictly a memory game example in Flex, or Flash, or … ?
June 24th, 2009 at 1:20 am
Ok.I’m looking strictly for flex 3 example. Something similar to the example shown by you.Is it possible to show me the source code within this few weeks? Thanks for your help
June 30th, 2009 at 3:19 am
Hi zoul. Are you able to send me to codes for the memory game? Thanks for your help.