Memory ala Adobe Flex

I got bored this evening, so I whipped together a quick Memory game in Adobe Flex, more as a means to test some basic things … like extending built-in controls (Image) and building out dynamic displays (the images don’t exist in the MXML) and working with them through the event system (adding/removing them from the effect list). The card ‘flip’ is actually just a simple image.source = newSource (each Card has a ‘front’ and ‘back’ source).


6 comments for “Memory ala Adobe Flex

  1. JL
    June 23, 2009 at 12:05 am

    can i see the codes for tis example? pls.THANKS

  2. June 23, 2009 at 7:27 am

    Unfortunately, I no longer have the source for these examples available. Otherwise, I would have no problem providing it.

  3. JL
    June 23, 2009 at 7:32 pm

    hmm.any idea where can i get the source code for this example? i need it urgently. can u do a quick,simple coding for me? your help will be highly appreciated.

  4. June 23, 2009 at 11:33 pm

    I would have to see about fitting it into my schedule – are you looking for strictly a memory game example in Flex, or Flash, or … ?

  5. JL
    June 24, 2009 at 1:20 am

    Ok.I’m looking strictly for flex 3 example. Something similar to the example shown by you.Is it possible to show me the source code within this few weeks? Thanks for your help

  6. JL
    June 30, 2009 at 3:19 am

    Hi zoul. Are you able to send me to codes for the memory game? Thanks for your help.

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