I was browsing the TGB TDN the other day, and noticed that there was a request for a High Scores Table article. I immediately went, “Hey, I need one of those in my game” and proceeded to code a quick HighScores object in TorqueScript. After writing the object, I decided to post a quick and dirty tutorial on how I created it, and attached the completed highScores.cs to the resource. This resource can be located here, Simple High Scores Object.
As this resource was posted under the TGB TDN, and the script object is not specific to TGB, I figured I’d post it here as well, sort of a “what I’ve been up to over the holiday”, so here’s the object: