TGB Resource Maker

During the design and general work flow of the Urban Platform Kit, I’ve decided that it would be within my best interests to create a “Resource Maker” application for the Torque Game Builder.

What does this mean? Well, it means my task list just grew quite a bit, and I added a new project onto my “pending” list.

I am not sure what the overall outcome of this project will be — but I do know that i will be using it to create the resourceDatabase.cs for the Urban Platform Kit — LOTS of graphics, and hand editting that file is not the funnest thing in the world — some added items I’ll be adding to the project for simplicity is the ability to take a number of PNG’s and tile them into a single PNG (including transparencies) so I don’t have to keep creating the ‘sheets’ when steve hands me new or updated art work (what a pain that is … Wow!)

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